Stats

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Primary Stats[edit | edit source]

  • Vitality
    • Maximum Health
  • Strength
    • Melee Damage
    • Ranged Damage
  • Defense
    • Armor (12 per point)
    • Maximum Health
  • Wisdom
    • Healing Power
    • Magic Resistance (3 Per Point)
    • Maximum Mana
  • Dexterity
    • Ranged Damage
    • Melee Damage
    • Haste
  • Magic
    • Magic Damage
    • Magic Resistance (3 Per Point)
    • Maximum Mana


Secondary Stats[edit | edit source]

  • Melee Damage
    • Damage while using a melee weapon.
  • Ranged Damage
    • Damage while using a Bow
  • Magic Damage
    • Damage while using wands or staves
  • Healing Power
    • Controls healing from Skills
  • Armor
    • Total armor from Armor and Defense
  • Damage Reduction
    • The percentage of Physical Damage that is absorbed
  • Magic Resist
    • Total Magic Resistance from Armor, Wisdom, and Magic
  • Magic Reduction
    • The percentage of Magic Damage that is absorbed
  • Haste
    • Attack speed modifier from Dexterity
  • Attack Rate
    • Controls attack speed, determined by Haste and Weapon Speed
  • Hit Rating
    • Total Hit Rating gained from Weapon and Armor Pieces
  • Hit Chance
    • The percentage of hits that will connect with the target