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Magic Combat

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Increasing "Magic" will increase the Damage output of your Wands/Staffs/Spells and the amount of mana the player Character will have. Increasing "Wisdom" will increase Heal Output and the amount of mana a player Character will Have.

As a mage you can have a large amount of damage, healing, and crowd control, but it comes at a cost. There Armour Can be very weak to melee and ranged attacks

You have to channel for a specified amount of time to cast your spells and must remain channelled while casting AOE spells

 Magic Skills[edit | edit source]

Tier 1:[edit | edit source]

  • Fireball - Deals damage and applys Burning debuff
  • Holy Bolt - Heals target

Tier 2:[edit | edit source]

  • Lightning Bolt - Deals damage
  • Purify - Removes all target debuffs

Tier 3:[edit | edit source]

  • Ice Bolt - Deals damage and applies Frostbite debuff
  • Regeneration - gain some health every 3 seconds
  • Holy Barrier - Blocks damage

Tier 4:[edit | edit source]

  • Fire Storm - Channel to deal damage every 2 seconds and apply Burning debuff to a large area
  • Blizzard - Channel to deal damage every 3 seconds and apply Frostbite debuff to a large area
  • Frost Nova - Applys Frozen debuff to a large area
  • Sacred Ground - Channel to heal every 3 seconds to a medium area

Tier 5:[edit | edit source]

  • Thunder Storm - Channel to deal damage every 3 seconds to a large area

Tier 6:[edit | edit source]

  • Meteor - Channel for 6 seconds to deal massive damage to a large area